Water Flow is a hyper-casual mobile game that challenges players to manage water flow through various obstacles. Designed for quick and enjoyable gaming sessions, it provides a relaxing yet stimulating experience.
The studio was stuck at the UI part of the game development. They didn’t know what players would like and needed help creating an engaging interface and a logo to represent their game.
I was brought on board as a UI/UX designer and UI artist to redesign the game’s user interface and create a cohesive and attractive brand identity, including the logo.
Meet Alex Martinez, a 28-year-old marketing manager from Barcelona. With a bustling career and an active lifestyle, Alex finds quick relaxation in casual mobile games. He values games that are easy to pick up, visually appealing, and perfect for short breaks during his busy day.
A user flow is a visual representation of the steps that a user takes to complete a task on a game. It is a way of understanding how users interact with your product and identifying any areas that may be causing problems.
A wireframe is a low-fidelity, visual representation of the layout of a website or app. It is a quick and easy way to sketch out the basic structure of a page without worrying about the details of the design. Wireframes are often used in the early stages of the design process to help designers and stakeholders collaborate and get feedback on the layout of a page.
I received the mid-fidelity wireframes from the studio, which provided a solid foundation for the game’s structure and functionality. These wireframes guided my redesign process, allowing me to focus on enhancing the visual design and user experience while ensuring consistency with the initial vision.
A logo is a visual symbol that represents a game’s identity and brand. It’s often the first thing players see and can leave a lasting impression. A well-designed logo captures the essence of the game, making it memorable and instantly recognizable.
Utility of a Logo in Gaming:
For Water Flow, I designed a logo that reflects the game’s core theme of water and fluidity. The design features smooth, flowing lines and vibrant colors to convey a sense of movement and energy. This logo not only strengthens the game’s brand identity but also captures the attention of players, inviting them to explore the game’s engaging and dynamic experience.
The logo design was a crucial element in the overall redesign, contributing to the game’s visual appeal and marketability.
For Water Flow, I selected the Lilita One font, which offers a clean yet modern aesthetic. This choice ensures that the typography complements the overall design without overshadowing the game’s vibrant and dynamic elements. The font adds to the playful and engaging feel of the game while maintaining readability and visual appeal.
A prototype is a functional model of a product used to demonstrate and test its functionality and user interface.
For Water Flow, the prototype showcases the various features and interactions of the game, allowing users to experience its look and feel in action. The animations I created in the prototype will serve as a reference for animating the UI elements in Godot. This tangible representation of the design helps communicate the project’s vision and provides valuable feedback for further development.